home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Cream of the Crop 20
/
Cream of the Crop 20 (Terry Blount) (1996).iso
/
bbs
/
g5108b.zip
/
WHATSNEW.TXT
< prev
Wrap
Text File
|
1996-06-17
|
32KB
|
660 lines
──══ Galaxy 5 ══──
Copyright (c) 1996 Thomas J. Smith
────────────────────────────────────────────────────────────────────
Whats New in Galaxy 5?
────────────────────────────────────────────────────────────────────
*NOTE* This file has been reformatted to reflect the newest
versions fixes, additions, and changes first instead of last.
────────────────────────────────────────────────────────────────────
v1.08 Wide Beta
────────────────────────────────────────────────────────────────────
■ Fixed problem with Boko helping you out during a warrior droid
fight (if you have met Boko the same day), and thus not being
progressed to the next level.
■ Fixed a problem that I -thought- I fixed a long time ago! Lock
ups when changing your name with the bartender and using an
invalid G5 code. This is fixed for sure now! ;>
■ Fixed problem with players being allowed to continue to play
after getting killed by the "Biker Dude" at the biker bar.
■ Fixed problem with players being erased from the game when days
before deleting inactive players was set to 0.
■ Fixed it so that players cannot ask about the "Titanium Long
Sword" more than once when they are level 15. This never hurt
anything, but nonetheless, it has been corrected.
■ Fixed problem with players buying weapons, armour and/or space
crafts above number 10. Ya big cheaters! ;)
■ Fixed a problem in the NODE*.DAT file. The COMPORT line wasn't
reading COMPORT before the com port number in some cases. Not
sure if this has caused any problems yet, but it has been fixed
nonetheless.
■ Fixed problem with MuDsHaRK sometimes visiting when players flew
to the 6th planet. He wasn't supposed to pop up at all here! ;)
■ Got a new RAVEN.ANS ansi from the MuDsHaRK. Also added a new
RAVEN2.ANS, shown just before the Raven Morpheous speaks.
■ Fixed problem with players being married to "DELETED." This
happened when the player another player was married to, got
deleted from the game from either suicide, or lack of play as
set by the SysOp.
■ Fixed problem with mail scrolling up the screen (blankly). This
happened when mail was written to a players mail file
improperly. G5 now checks for the problem and will not lock-up.
■ Fixed a few mispelled words here and there.
────────────────────────────────────────────────────────────────────
Changes in G5 Editor v1.08 Wide Beta
────────────────────────────────────────────────────────────────────
■ Fixed problem with lockups during reading some players mail
files. This was due to improper G5 ~ codes being used in the
mail. The editor now checks for them just like the game does.
■ Fixed problem with screen not restoring properly when pressing
F1 for help in the "skills editor" area. After pressing "Ok"
when finished reading the help, the screen did not restore.
────────────────────────────────────────────────────────────────────
Changes in INSTALL.EXE v1.08 Wide Beta
────────────────────────────────────────────────────────────────────
■ Added a drive letter pick list for choosing the drive to install
the game to.
■ Added error checking for proper extraction of the game files
from within the G5.ZIP archive. Install would not unpack the
game files on some systems, but would continue with
installation.
■ Now searches the chosen drive for an existing copy of Galaxy 5.
────────────────────────────────────────────────────────────────────
v1.07 Wide Beta
────────────────────────────────────────────────────────────────────
■ Ok, I do believe I -finally- fixed the problem with EMS not
being released after the game exits (yay)! At least it works on
my system. My total available EMS is the same after I'm done
playing as it was before I start the game
■ A not so important "bug" was fixed. When falling in the pit, and
choosing to consume a drink, the purple liquid was spelled
liquit. A minor oversight on my part. ;>
■ When viewing todays news, and selecting to view yesterdays news,
if there is no news for yesterday, it will tell you so, then
continue reading todays news instead of leaving the news.
■ Fixed problem with lockups at the "Bartender."
■ Fixed problem with G5_TMP_$.### files -STILL- being left on
disk when they should have been getting erased (again).
■ Added a new random event when going to another planet.
■ Fixed runtime error 106 during player fights. Added error
checking for this error, and if it occurs, the player is told
"Error reading from temporary player fight file!"
■ Fixed it so that when players select to go to another planet, if
they choose the number of the same planet they are currently on,
it will not show them going to the planet. It tells them that is
the planet they are on and lets them decide again.
■ Added a TEXT subdirectory to hold all of those *.TXT files
(except for REGISTER.TXT). This keeps the home G5 directory from
getting too cluttered.
■ Fixed problem with pressing "?" at the biker bar to redisplay
the menu taking you back to the warfields.
■ Added an ANSI file (and ASCII version) displayed to the caller
when the game is starting up (BEAMING.ANS & BEAMING.ASC),
instead of just writing "Transporting To Galaxy 5..." to the
upper left corner (if you wish to keep using the "Transporting"
message, just delete the BEAMING.* files).
■ Added the ability to run a PRELOG.BAT file. This works in the
same manner as the LOGON.BAT file except that it runs right
after initializing the program, BEFORE the player is taken into
the game (even before the player reaches the "pre-play menu."
This one CANNOT be used to run Xports, or any other utilities
that require reading of the G5 drop files!
■ Also added the ability to run a LOGOFF.BAT file. This one works
in the exact same manner as the PRELOG.BAT file, except that it
is ran right before G5 actually exits back to the BBS.
■ Fixed problem when an "Inn Mate" agrees to go upstairs with a
player, and the game showing the players krills on hand as the
one going upstairs with them, instead of the Inn Mates name!
■ Added support for Xports that can kill players. G5 will not
allow them to continue if they have been killed in an Xport.
■ Fixed problem with players in Xports being marked as "Not on
now" and their info being taken from the G5_ON.DAT file (the
temp file located in the TEMP subdirectory that shows who is
online at the moment).
■ Made it so that when a player gets a divorce, his/her looks go
back down to 10 (if their looks were higher than 10).
■ Fixed problem with mail being sent to the last player in the
data file when a player divorces an "Inn Mate." It no longer
writes mail since there is no actual person to receive it.
■ Fixed problem with runtime error 209 coming up sometimes when
the game is exiting.
■ Changed a few of the ANSI's to reflect a more, "spacey" theme.
■ Added new INN#.ANS ANSI's.
■ Fixed it so that players who have been killed who can not play
again until tomorrow can still view the news and receive any
new mail if they try to go back into the game.
■ Updated